IOcmet
IOcmet
(path)>go get -v github.com/Gskartwii/roblox-dissector/... github.com/gotk3/gotk3/glib # pkg-config --cflags -- gio-2.0 glib-2.0 gobject-2.0 gio-2.0 Package gio-2.0 was not found in the pkg-config search path. Perhaps you should add the directory containing...
So looks like it almost impossible to build it now? Also i think roblox changed something in protocol in 2 years
Thanks, i will try it next day and close issue
> > Currently i copying unmanaged data[0] byte* array to managed byte[] with following code: > > byte[] managed = new byte[resampledFrame.linesize[0]]; for (int i = 0; i < resampledFrame.linesize[0];...
And you know why i can't record result with screen recorders? Currently im using NAudio, firstly used waveOut
extended_data? im using only data
Im getting same result when using SWR and "FFmpegSharp.FFmpegException: "FFmpeg error [-22] Invalid argument"" on FFmpegSharp.SampleConverter.d__14.MoveNext MediaFrame.cs:line 54 AllocateBuffer With SampleConverter
using (var fmtctx = MediaDemuxer.Open(url)) { var videoStream = fmtctx.FirstOrDefault(_ => _.CodecparRef.codec_type == AVMediaType.AVMEDIA_TYPE_VIDEO); var audioStream = fmtctx.FirstOrDefault(_ => _.CodecparRef.codec_type == AVMediaType.AVMEDIA_TYPE_AUDIO); using (var videoDecCtx = MediaDecoder.CreateDecoder(videoStream.CodecparRef)) using (var audioDecCtx...
How i can fix it?
FFmpegSharp.FFmpegException: "FFmpeg error [-22] Invalid argument"