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Add support for Eternity and GZDoom PK3 and likewise folder structures for resources

Open ioan-chera opened this issue 5 years ago • 2 comments

ioan-chera avatar Apr 13 '19 13:04 ioan-chera

Greetings! Noticing this feature as a roadmap possibility, I am all down for PK3 Support. I'm in process of understanding how Doom Modding works. Was looking into using Slade as both a map editor and folder structure editing, but have run into issues importing custom Actors (Custom Sprites/Things). Perhaps Eureka with PK3 Support can resolve that issue.

Corruptinator avatar Jan 17 '21 08:01 Corruptinator

I second this. This here map editor is the only one I can get compiling and running on Linux.

kvsari avatar May 24 '21 08:05 kvsari