inxomnyaa

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> Wearing a helmet reduces the damage by 1⁄4, but this costs durability on the helmet Idk if there is a BlockSolidifyEvent of some sorts, it would be useful to...

> > > I'd prefer if the inventory did these checks, instead of the item. Actually had it this way before. I do not like this approach because you'd pollute...

I am sorry that this PR is too polluting.

This is exactly what i was going to mention, as i just installed my hardware and this (btw very well running software, the only one that manages to do 60fps...

There we go, found the reason. When you start sprinting, slowness gets totally ignored. Even when a new effect is applied, no change

Totally confirmed but. PurePerms crashes the server when I join (noone else), but it shouldn't kick me though

![image](https://user-images.githubusercontent.com/8733998/145252732-03b0dd08-ff1e-4155-b8d6-0df459c5ef3b.png) this (or maybe something else) also causes misalignment of the new tab and close tab buttons

```css .titlebar-buttonbox-container{transform: translateY(-12px) !important;} ``` appears to work as a workaround

@rolipobi pocketmine in pmmp/PocketMine-MP actually can load these fully working soon. ´The last change was 10 days ago: https://github.com/pmmp/PocketMine-MP/commit/b4a149cce81bfce22bb57e07554946620ecb2f74#diff-0 Maybe try setting default level type to Leveldb in the properties.yml....

Latest Android version and i am hitting this on private repos ![Screenshot_20220515-041426~2](https://user-images.githubusercontent.com/8733998/168454344-542fd007-1155-4830-bed7-8216388f456a.png)