SaveConversation not working
Hey! I tick Save Conversation in Default Settings(Inworld Settings), but the conversation is not recorded in any way. I could not see any function of this bool in the source code. Can u help me? Thanks.
Hello, this feature is still in experimental.
The feature is that, if you enabled the save conversation, then you click Play, talk to the character, then stop Play. Once you started Play again, the log would be loaded in the consoles.
You can double click those texts on console log to utilize them.
Hello,
There is not a single character in my project. After the game starts, I choose the character. When I select the character I spoke to before, it does not remember the speech and does not write logs as you said.