esfml
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SFML for supporting OpenGL ES available for smartphones/tablets
No sound
The android example app doesn't play sound anymore. @MarioLiebisch reports the same problem in https://github.com/Sonkun/esfml/issues/27#issuecomment-23236624
After compiling/installing esfml in android-ndk-r9, launching the android example on a nexus4 running cyanogenmod 10.1.2 (android 4.2.2) crashes. However, launching the same app on the emulator didn't crash (the action...
Subject pretty much sums it up. If I try to draw `sf::VertexArray(sf::Quads)` with four vertices nothing happens at all. Will probably try to fix it on my own once I've...
A double allocation and memory copy is performed when loading files with asset library. Currently, it first copies a file into memory, then call `loadFromMemory()` which copies our fresh copy,...
In void VideoRecorder::start(unsigned int frameRate), it should have a code that checks and prevents a second video capture from running at the same time. It should print this message: "Trying...
Open and close the device later, when needed instead of doing this in the constructor/destructor.
When docking or undocking the keyboard on an Asus Transformer Prime, while the SFML app is running, it will segfault. This seems to happen with any app using SFML, at...
After fixing #22 I noticed that closing the app (by hitting the back button) and then restarting it results in an immediate crash of the app. I debugged the issue...
sfml-main, main.cpp has: ``` cpp while (!states->initialized) { states->mutex.unlock(); sf::sleep(sf::milliseconds(20)); states->mutex.lock(); } ``` The compiler may optimize away the retrieval of the value of `states->initialized`. The `initialized` should be `volatile`...
Simply creating an `sf::Music`, for example (which results in the `AudioDevice` being created and setting up OpenAL) results in the following log messages when closing the app: ``` 05-25 17:09:00.733:...