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RGBA format and fixed RGB debayer with vertical flip

Open jkevin opened this issue 6 years ago • 0 comments

A couple of small improvements I made while implementing a DirectShow filter based on this code. The RGB debayer function was extended to RGBA using a template so that two versions of the function are compiled. This was done with the idea that having a static number of channels may help the compiler optimize this function better and also it avoids having to check if the alpha channel should be set for every pixel.

jkevin avatar Dec 24 '18 00:12 jkevin