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CompileInkThreaded was called on a file that is already compiling

Open 1bardesign opened this issue 3 years ago • 2 comments

CompileInkThreaded was called on a file that is already compiling! This is most likely a threading bug. Please report this!
UnityEngine.Debug:LogWarning (object)
Ink.UnityIntegration.InkCompiler:CompileInkThreaded (object) (at Assets/Ink/Editor/Core/Compiler/InkCompiler.cs:396)
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()

Upon re-import on updating to 1.0.0 of a multi-file ink codebase.

1bardesign avatar Feb 25 '21 02:02 1bardesign

After rebuilding the library, this warnings continues to be raised sometimes upon recompiling (from the context menu or automatically).

1bardesign avatar Feb 25 '21 02:02 1bardesign

This is believed fixed in recent times. Will leave this open a bit longer and then close if we don't hear any more reports!

tomkail avatar Dec 15 '21 15:12 tomkail