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Implement tournament mode

Open Kaffeine opened this issue 4 years ago • 0 comments

Proposal:

  • 16 players: 8 humans and 8 zombies
  • The teams defined before the round starts.
  • The infected or killed humans join the specs (those specs should not be able to spy on the another team characters).
  • Swap teams (humans <-> zombies) each round.
  • The longer survivor human team wins.

Probably:

  • All different classes.
  • As players play different/specific classes, the zombie players should be able to choose the class (before the round starts)
  • Some game random should be replaced with static values (scientist white hole, etc).

Maybe's:

  • 4 rounds per map.
  • "each tourney could have like 6 maps in the pool maybe with a banning system"

TODO:

  • Define the conditions for zombie super classes (ghouls, ghosts, undeads, witches)
  • Decide what to do with medic revival.

I see those tournament games similar to ctf/tdm games in terms of organization (probably a team don't need a leader and can be formed from players wanted to play together).

Depends on #17

Kaffeine avatar Apr 10 '21 20:04 Kaffeine