vulkan-renderer
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Use C++11 random library instead of rand()
I will not fix this clang-tidy warning in hanni/warning-cleanup because it's part of this refactoring.
https://stackoverflow.com/questions/19665818/generate-random-numbers-using-c11-random-library
Where do we use rand()?
https://github.com/inexorgame/vulkan-renderer/blob/master/src/vulkan-renderer/application.cpp#L209-L211