iw4_bot_warfare
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Search & Destroy (especially Third-Person) bot waypoint issues on Backlot, Chinatown, Countdown, Pipeline, and Downpour
Hi,
I am using iw4x 0.7.5 with iw4x_bot_warfare 2.1.0. In Search & Destroy and especially third-person Search & Destroy, on certain maps, the bots get "stuck" like they don't have waypoints or something. The only settings I change are killcam off and third-person on.
On the defending side of Backlot in S&D, bots often get stuck in corners, like this one:
On the attacking side of Backlot in S&D, especially third-person S&D but also sometimes first-person S&D, the bots get stuck in the spawn area:
In third-person S&D, it's like the bots don't even try to destroy the objective, just run in circles - do they require first-person camera for waypoints or something?
This happens to a lesser extent on Bloc, at least Block still remains playable but is still a bit "weird" in terms of third-person S&D waypointing vs first-person S&D.
It's a shame that this mostly seems to affect third-person S&D since it's my favorite game mode.
Bots are also getting stuck on these maps in S&D as well: Chinatown at spawn running around looking at the ground, Countdown at spawn running around looking at the ground, Pipeline at spawn and on the other side they get stuck on walls, and Downpour stuck behind objects.