gtautil
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The clothes don't show up properly.
Hello, I created a pack of clothes for FiveM using gtautil, but if someone puts on clothes with a number greater than 127, nobody except him can see the clothes correctly. Instead you can see various other models of GTA V clothes.
I tried to change reserved slots in this order: 200, 400, 1000, 0. But it didn't work either.
Screenshots
Clothe with number 128
I'm invisible because of character editor script
Clothe with number 127
Same problem, seems like gta gets stuck on +111
This is an issue we had. We just resorted to having the clothes resource get pruned
So u fixed that problem?, because i has the same problem on my server...
So u fixed that problem?, because i has the same problem on my server...
No, Like it says above we just resorted to pruning the amount of clothing that we had.
I also have this issue. Anything after 127 is not showing correctly for other players. Any ideas?
hello, anyone have fixed that problem ?
The game's code don't expect more than 127 clothing items in a single #mt
file. This could be adjusted up to 255 I believe, but we can't be sure about side effects. For now the best solution would be to split your pack into multiple #mt
files.
The game's code don't expect more than 127 clothing items in a single
#mt
file. This could be adjusted up to 255 I believe, but we can't be sure about side effects. For now the best solution would be to split your pack into multiple#mt
files.
What do you think about #mt files i dont know what is it
The game's code don't expect more than 127 clothing items in a single
#mt
file. This could be adjusted up to 255 I believe, but we can't be sure about side effects. For now the best solution would be to split your pack into multiple#mt
files.
I would also like to know how..
Any help for this because i have this problem.
Any help for this because i have this problem.
There can't be any help, that's how the game works. You can't alter this behavior.
What do you think about #mt files i dont know what is it
If you don't know what's ymt
s (or #mt
files, if we name it properly), then you should learn basics of modern RAGE modding, how clothing metadata works.
The game's code don't expect more than 127 clothing items in a single
#mt
file. This could be adjusted up to 255 I believe, but we can't be sure about side effects. For now the best solution would be to split your pack into multiple#mt
files.
hi mate, do you know how to adjust the items upto 255?
hi mate, do you know how to adjust the items upto 255?
It is not something you can do yourself most likely. Unless you know how to reverse engineer GTA5 and have some time.