Pubovl (including extras)
Fixes #807 Original author: dd
I took some time to get Pubovl compatible with the latest master, and it has arrived here now.
I have tested it ingame, all works fine.
(See the above forum post for more info about Pubovl and its features.)
The bigger issue for me is that it makes it much easier to write a wallhack. All you need to do is delete the "only allow wallhack if you are spectator" check.
I thought, well it was made available to the public since a long time ago, with binaries precompiled and available for download from the same forum post above. So what the heck. There'll always be cheaters in such game(s). Merge this to make admins' lives easier.
I suppose I should have removed the comments... (I just noticed some spacing got messed up too.)
There, this is ready for review. cc @yvt
The extras should be removed or tweaked (cg_outlines, cg_textures), as they give some visibility advantage. The player model already have neon-like colors, but when raising texture strength to more than 20 it gives extra contrast, that and cartoon-like outlines would give the perfect visibility.

@Conticop Could you get this updated with the latest master changes ? @yvt A little ping This is an absolutely amazing change. While yes cheaters could easily enable ESP in real game. Tho i would argue that it is FAR far easier for a cheater to download already made hacks then poking in the code. And it is not that hard to add some multiple layers of checks in the code if they wanted to make ESP accesible to real gameplay.
@yvt Ping
Thanks for taking the time to reply, yvt. Hoping these problems get fixed 🤞