Yusuf Ebrahim
Yusuf Ebrahim
Thank you @NeroBurner kindly for your improvements on the code :heart: Thank you everyone for your comments and feedback as well. @FintasticMan : > One feature that I think is...
Implemented rolling multiple dice in 52e4af53332a4e6d8c6e54b4862c08df300aeef0 (Thanks for the suggestion @FintasticMan ! 👍) The number of dice can range from 1-9 (default 1), and the sides can range from d2-d99...
Thanks for the suggestions @minacode , I really appreciate it! > Maybe sort the results from highest to lowest? This is a neat concept, however after thinking about it I'm...
Btw, I've clang-formatted all files, but the error & warnings I get when I run clang-tidy appear to be false -- I suspect this is the cause for the code...
Thanks for the help @NeroBurner -- will work on using that call for clang-format and loop back soon! (edit-- fixed in https://github.com/InfiniTimeOrg/InfiniTime/pull/1326/commits/349e63a87b16ef4b5738f8630132926c5bfd35af ) Btw, the build error is due to...
@JF002 > What are the real world use-case(s) for such an app? This is an honest question, as I've never felt the need for this kind of app ;) The...
Thanks! I like the vibration idea; I've added that in https://github.com/InfiniTimeOrg/InfiniTime/pull/1326/commits/b47b13aecb5db37ea0d592e224d7b3de3e72c58e since it is a small change. Agree with getting basic functionality in first. Thanks for the offer @Danimations --...
It'll be a little bit before I get a chance to look into using the new external resources in the code (and probably separate PR to let this one go...
Awesome, thanks!! Can you attach them / post a link here? Will play with that and/or the concept of drawing them programmatically soon when I get a chance. (I think...
Hey there, just checking in-- what's the current status on this? It is ready from my standpoint. What are the current obstacles to merging and anything I can do to...