Yonder
Yonder
Hello @patcon. What exactly did you do for a solution on loading files from local storage? I tried serving from a Python SimpleHTTPServer and used various NodeJS local server hosters...
I got it to work using https://www.npmjs.com/package/serve-me inside `package.json`: ```json "scripts": { "main": "node index.js" } ``` `index.js`: ```js //Require the module ServeMe = require("serve-me"); //Set the options var serveMe...
This does not work anymore (unless you want to be restricted to .NET Standard 2.0) `Project '..\MyGame.csproj' targets 'net6.0'. It cannot be referenced by a project that targets '.NETFramework,Version=v4.7.2'.`
As a workaround, you can follow a fail-fast system with MemberSerialized/MemberDeserialized events on your BinarySerializer where you can check each field as it is serialized/deserialized and throw when it is...
> Well ... what's weird: It doesn't show up in the google fonts list there; however, it is part of the API and static backend referenced the same way as...
Another good alternative is Python's [HTTP Server](https://docs.python.org/3/library/http.server.html). Just use the below commands then visit [http://localhost:8000](http://localhost:8000) in your browser of choice. Linux: - ```bash cd path-to-dir-to-serve python3 -m http.server ``` Windows...
Had this problem too. Fixed it. Qt 5.14.1 is required Qt must be installed to C:\Qt The Qt msvc2017_64 component must be installed. Use a junction if you must install...