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v0.31, Blender 3.4, UE4: No option to toggle between linear and sRGB vertex color export

Open HansMyaard opened this issue 2 years ago • 0 comments

Currently BFU only seems to support sRGB vertex colors on export. Unreal displays all sRGB vertex color inaccurately compared to the blender viewport.

HansMyaard avatar Feb 10 '23 06:02 HansMyaard