Kelsey

Results 180 issues of Kelsey

There is one edge case that can result in doors being moved to invalid surfaces within the editor: if a style has floor/ceiling corridors for singleplayer but not co-op, the...

Bug

If the co-op entrance is rotated sideways or flipped upside down, the instance remains oriented upright but the embed space doesn't change to match, causing the bots to spawn above...

Bug
Co-Op

### BEE2 Application Version Dev branch ### BEE2 Package Version Dev branch ### What operating system are you running on? Windows 10 (64bit) ### Description of the bug Standing and...

Bug

Standing and Reclined Fizzlers can leak the map if they're extended out of bounds, they should automatically shrink to the largest size that can fit.

Bug
Enhancement

The funnel emitter model originally had extra details inside of it that were removed in the final game, seemingly as a console optimization. The full model with the extra details...

Enhancement
Overgrown
Clean

A Co-op variant of the Portal Gun Pedestal, which shoots portals where the player uses their ping tool. This would have Button Type to choose one of three variants: -...

New Feature
Co-Op

Infinite pedestal buttons currently use a trick with an overlay model to make them truly infinite (rather than just having a timer delay of 99999999999 like in vanilla), but this...

Bug
Co-Op

Currently we have 3 different pedestal button items (original, adjustable, protruding) that use separate instances despite being functionally identical. These should be changed to all use the same instances, just...

Enhancement

If Old Aperture style is used, the selected voice pack is Cave Johnson, and no screen cameras are present in the map, Monitors should become Cave portraits like in BEE2.2....

Enhancement
Old Aperture

I just checked, the `puzzles/newchamber.jpg` screenshot appears to be read using the normal searchpath system, meaning it can be replaced using the DLC3 VPK the same as any other asset....

Enhancement