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Map isn't working in 3.1 stable

Open wasimkabir opened this issue 6 years ago • 4 comments

Hi! I have a map in .tmx file but when I create a inherited scene from it there is nothing there. The layers (name only are present) but there are single tiles only not the map. My godot version is 3.1 stable Screenshot from 2019-03-28 21-34-09 Screenshot from 2019-03-28 21-34-43

wasimkabir avatar Mar 28 '19 16:03 wasimkabir

I'm getting this when I activate the plugin:

res://addons/vnen.tiled_importer/vnen.tiled_importer.gd:36 - Parse Error: Could not fully preload the script, possible cyclic reference or compilation error. Use 'load()' instead if a cyclic reference is intended.

And I can't open the script in the editor for some reason.

RichardSmart81 avatar Apr 12 '19 23:04 RichardSmart81

I still need to update the AssetLib version. Please use the code from GitHub in the meantime. I ask the plugin version in the issue template for this very reason.

vnen avatar Apr 14 '19 04:04 vnen

I have issues opening tileset (*.tsx) with 3.1. There are lots of error messages, while the engine tries to open it:

ERROR: update_texture_list: Condition ' !tileset->tile_get_texture(E->get()).is_valid() ' is true. Continuing..:
    At: editor/plugins/tile_set_editor_plugin.cpp:2892.

error_messages

Sometimes tileset is opened, but the editor bottom layout gets totally messed up tile_set_editor

drtwisted avatar Apr 16 '19 17:04 drtwisted

Have created a seperate issue #112 for the above comment. Sorry to have posted it here in first place.

drtwisted avatar Apr 17 '19 06:04 drtwisted