godot-tiled-importer
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Map isn't working in 3.1 stable
Hi! I have a map in .tmx file but when I create a inherited scene from it there is nothing there. The layers (name only are present) but there are single tiles only not the map. My godot version is 3.1 stable

I'm getting this when I activate the plugin:
res://addons/vnen.tiled_importer/vnen.tiled_importer.gd:36 - Parse Error: Could not fully preload the script, possible cyclic reference or compilation error. Use 'load()' instead if a cyclic reference is intended.
And I can't open the script in the editor for some reason.
I still need to update the AssetLib version. Please use the code from GitHub in the meantime. I ask the plugin version in the issue template for this very reason.
I have issues opening tileset (*.tsx) with 3.1. There are lots of error messages, while the engine tries to open it:
ERROR: update_texture_list: Condition ' !tileset->tile_get_texture(E->get()).is_valid() ' is true. Continuing..:
At: editor/plugins/tile_set_editor_plugin.cpp:2892.

Sometimes tileset is opened, but the editor bottom layout gets totally messed up

Have created a seperate issue #112 for the above comment. Sorry to have posted it here in first place.