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Procdural dungeon generator for Unity3D

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This might also be an issue in 3D, but I haven't tested it. When we calculate a path to a neighbor, we either need to update that neighbor's cost, or...

It also seems if I try to change any of the Size, or Room Max Size the generation also fails. It fails here: `ArgumentOutOfRangeException: Index was out of range. Must...

Not much else to say. Simply running the generation on the sample scene results in some hallway tiles overlapping, which is unnoticeable when using cubes since they are perfectly aligned...