lol-model-format
                                
                                
                                
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                        Reading, writing and parsing the model formats of the game League of Legends
LOL Model Format
Reading, writing and parsing model formats used in the game League of Legends, and converting them to and from well-known formats.
Development Status
Early stage. Use the code at your own risk.
For now, all formats are rspeced at a fundamental level, more specs are planned to be added.
Implemented Formats
LOL model formats
Based on http://code.google.com/p/lolmodelviewer/ .
- .skl
 - .skn
 - .anm
 
Well-known formats
- .md2 ( based on http://tfc.duke.free.fr/old/models/md2.htm )
 - .dae ( aka. COLLADA, based on http://www.khronos.org/files/collada_spec_1_4.pdf, http://www.wazim.com/Collada_Tutorial_1.htm and http://thecansin.com/Files/COLLADA.pdf and http://www.khronos.org/files/collada_reference_card_1_4.pdf)
 
Copyright Issues
If any violation of anyone's copyright is spotted in this project, please contact utensilcandel at Google Mail.
Some models might be included for Rspec testing, for now I'm using LOL's own model for testing, hopefully I can DIY some later...
Licence
MIT Licence, see LICENCE. Copyright (c) 2011-2012 Utensil Song (https://github.com/utensil)




