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alternative evolution method

Open infoburp opened this issue 11 years ago • 1 comments

start with a random grid of joined polygons with random colours

move intersection vertices until image matches

creates image with no gaps between polygons and no polygon overlaps

infoburp avatar May 10 '14 23:05 infoburp

It would use more polygons and points than playing with alpha like EvoLisa did, though. E.g. this image uses only 150 polygons.

tux3 avatar May 10 '14 23:05 tux3