physically-based-rendering topic

List physically-based-rendering repositories

MaterialX

1.8k
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MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.

PBR

1.3k
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110
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An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

Overload

1.7k
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214
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3D game engine with lua scripting

rs_pbrt

798
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58
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Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...

SoftwareRenderer

587
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62
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Software rendering engine with PBR. Built from scratch on C++.

Dplug

477
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32
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Audio plugin framework. VST2/VST3/AU/AAX/LV2 for Linux/macOS/Windows.

Arcane-Engine

514
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36
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3D C/C++ Game Engine - Created By Brady Jessup

pbrtbook

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66
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pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation

Cluster

415
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27
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Clustered shading implementation with bgfx

vxr

256
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32
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General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)