Cellular automaton topic
A cellular automaton is a discrete model of computation studied in automata theory. It consists of a regular grid of cells, each in one of a finite number of states; a new generation is created according to some fixed rule that determines the new state of each cell in terms of the current state of the cell and its neighborhood. Typically, the rule for updating the state of cells is the same for each cell and does not change over time, and is applied to the whole grid simultaneously, though exceptions are known, such as the stochastic cellular automaton and asynchronous cellular automaton.
A well-known cellular automaton is Conway’s Game of Life.
cellular-automaton
🧫 A complex cellular automaton which simulates an entire ecosystem : universe, flora and fauna.
cellmaker
Multi-threaded library for cellular automata
bevy_life
Generic cellular automaton plugin for bevy.
Eins
Simulations of Traffic System Based on the Theory of Cellular Automaton / 基于元胞自动机的交通系统仿真
game-of-life
:game_die: Interactive Conway's Game of Life simulation written in Haxe
liquid-simulator-godot
2D Liquid simulator with cellular automaton in Godot (GDNative / C++) - Godot 3.2
mergelife
Evolve complex cellular automata with a genetic algorithm.
HAIL-CAESAR
The High-Performance Architecture-Independent LISFLOOD-CAESAR model of floodplain, river, and sediment dynamics
logic-life-search
Cellular automata search program
game-of-life
Cellular automaton 'Game of Life' implemented in React