alpha-beta-pruning topic
tic-tac-toe
:video_game: 使用α-β剪枝(Alpha-beta-pruning)的极小极大算法(Minimax-algorithm)实现的井字棋(一字棋、tic-tac-toe)游戏。
chessJS
This engine has defeated Stockfish Level-6 which has 2300+ ELO rating with 1sec as thinking time. It is an implementation of Chess Engine in JavaScript by using Min Max Tree with Alpha-Beta pruning (G...
Chess-World
A simple chess game for comparing your moves with other chess engines
Inanis
UCI chess engine written in Rust, the successor of Proxima b, Proxima b 2.0 and Cosette.
checkers
Checkers game rendered in web browser using SVG and React, written in Scala.js
Weiawaga
A UCI chess engine written in Rust.
18CSC305J-AI
All Lab experiments of 18CSC305J Artificial Intelligence.
Checkers-Reinforcement-Learning
A checkers reinforcement learning AI, and all the tools needed to train it.
Impossible-TicTacToe-Ai
An impossible-to-beat tictactoe ai that uses the minimax algorithm. Made using flutter.
chess-ai
Chess AI using Mini-max and Alpha-beta Pruning. || Implementation Project.