Terry Janas

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For reference, as the names of the various Bomberman games across regions can be confusing: https://gamefaqs.gamespot.com/n64/924863-bomberman-64-japan/faqs/78662

> f2f1be91d1eaa96efd402d56af14de819859472dde5b4effb39d5906e9db7b60 MiSTer Add On Packs/Games/C64/PRG/H/H.E.R.O. (1984)(Activision).prg The checksum for this file matches the one found in the latest [TOSEC](https://www.tosecdev.org/) [dat](https://www.tosecdev.org/downloads) (Commodore C64 - Games - Arcade - [PRG] (TOSEC-v2022-12-26):...

@taalas Provide a verified known dat source (e.g. no-intro, TOSEC, etc) that can be independently verified and constructed. It would be individual Atari 800 rom files as entries, and not...

The entries should be for the Atari 800 files themselves, with checksums from an existing trusted source. For example, this NES SMDB contains entries with checksums that are sourced from...

You might be able to run the nes_header_repair.py script after setting the NES_20 variable to 0 so that it forces the headers to be the old iNES headers ``` #...

@Firebrandx could you open a duplicate ticket of this issue at the new home of the Noir JB? I want to make sure it doesn’t get lost. https://github.com/analoguejb/Analogue-Nt-Mini-Noir-JB

Could you re-test with the latest JB firmware? https://github.com/analoguejb/Analogue-Nt-Mini-Noir-JB If the issue is still present with JB V6.7, could you open a ticket at that other GitHub?

You may need to use a CryptoPP version greater than 5.6.5 to address the byte errors on newer c++17 aware compilers. https://github.com/weidai11/cryptopp/releases/tag/CRYPTOPP_6_0_0 > Crypto++ moved byte into the CryptoPP namespace....

Was support for .jpg removed via https://github.com/ps2homebrew/Open-PS2-Loader/commit/c5a12a0a5b6810c574cc8988b24523dd2bceabc5 ? Today when I updated OPL from v1.2.0-Beta-2070 to 2197, I noticed it was no longer loading my covers but was still loading...