Thomas Park
Thomas Park
Makes sense, but after editing `Display.js`, you'll need to recompile `bundle.js` for it to work. You can run it with the script `npm run watch`.
Agree this would make a nice addition to GlyphSearch. It's on the todo list.
Hey @CodyPChristian, looks like a nice icon set to add, but GlyphSearch is mainly set up to do font icons. You're welcome to do a PR but may require more...
@CodyPChristian, nice find. I do have two concerns though: most people will probably be using Feather as svg rather than icon font, so the usefulness of adding the icon font...
Sure, it would be great to have offline fallback as a contingency, and I suppose as a niche use case with local clone.
Thanks for the suggestion. I've set up GlyphSearch to be available over https://glyphsearch.com, which was needed anyway. Will look into step 2...
This will require some rework since Octicons 5 has dropped icon fonts in favor of SVG: https://github.com/blog/2112-delivering-octicons-with-svg Several of the copy options like unicode and hex are no longer relevant,...
Tested it out and it's working good overall. With the conflicts cleaned up: https://github.com/thomaspark/glyphsearch/tree/grimen-feature-copy-svg-markup However, there is an issue with Material Design Icons. In the SVG file [MaterialIcons-Regular.svg](https://raw.githubusercontent.com/google/material-design-icons/master/iconfont/MaterialIcons-Regular.svg), each glyph...
Hadn't considered the use case of searching by unicode hex for debugging, but seems easy enough to add. Would be happy to accept a PR on this.
Copying question from the PR #65 to have discussion here: > @redox, is there a way to set fuzziness per attribute? I think it's preferable to have exact matching on...