imgui-node-editor
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Node Editor built using Dear ImGui
Is there any way to change the default link color? I have a light color scheme and the white links don't show. Currently I seem to have to set Bg...
I'm trying to add a child window into a node using the blueprints example by placing the following code between the `builder.Begin()` and `builder.End()` statements. `ImGui::BeginChild("Nody", ImVec2(200, 200), true);` `ImGui::Button("B",...
We would need to apply margins to the node Rect in order to display the pins overlapping on the node itself. Outer pins could be drawn by applying horizontal and...
When you start dragging the mouse in a window not related to the nodes, and then hover the nodes window while dragging, the nodes view starts panning:  This PR...
NodeId, LinkId and PinId are just glorified pointers. In some cases 32/64 bits of data may not be enough to identify an object, or the objects may lack a stable...
## Background - I am wrting a node editor to render my scene graph data - Here is the early version video: https://github.com/thedmd/imgui-node-editor/assets/16344694/bc8f9c7c-23e1-4232-950f-9a12b60bd934 ## Question - But I met a...
Cursor position seems to have a offset I placed the mouse on the node and did not highlight the node, but instead selected the node when it was placed on...
Thanks for creating such an amazing node-editor framework, it's really great! Here is my issue which has been raised in `imgui` issues. Here is the link to this issue: [https://github.com/ocornut/imgui/issues/6556#issue-1778994593](url)...
I have a node that has an `ImGui::ColorEdit4` inside its body. The number input fields work normally, but the tooltip, color picker and right click option popups don't work. They...
It looks like `ed::DragAction::Process` does some kind of fancy logic around trying to snap nodes to their pins; this is a neat idea, but if you have some nodes with...