bridge
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An extensible client for controlling real time graphics
Bridge
An extendable graphics playout client that's both a desktop app and a cloud service
This project is still in very early development

Goals
- [ ] ⚡️ To be a server agnostic, lightweight and quick playout client
- [ ] 🧑💻 To be easily extendable with plugins and encourage contribution
- [ ] 💪 To provide a reliable backbone for productions
Table of contents
- Goals
- Motivation
- Features
- Documentation and API
- Security
- License
- Maintainers
Motivation
As developers of production software we found ourselves in a position of rebuilding tools with similar functionality and core features time and time again. Bridge is an experiment for a collection of core tools and a platform for plugins that enables reuse of the tools we build. Not only does it encourage a mix-and-match mindset where operators can choose from a selection of already built components, it cuts down on development time and enforces stability.
Features
- [ ] Core features are bundled (rundown, default types, timeline e.t.c.)
- [ ] Can be run both as a desktop app and a cloud deployment
- [ ] Can be used by many operators simultaneously with real time sync
- [ ] A fully customizable grid layout
Full documentation and API
The full documentation is hosted in this repository under the docs directory. Whether you want to build your own extension or learn more about the internal structure of Bridge - that's probably where you should head to start your journey.
Full documentation
Security
Always keep an eye open when interacting with third party code. As a general rule, never run code you don't trust. This includes third party plugins as they have a great amount of access when running on your computer or server.
License
Bridge source code is released under the:
MIT License
Most of the other material as icons are relased under a Creative Commons License, see .reuse/dep5 for further information about them.