Mathieu Comandon
Mathieu Comandon
I can test because I have accounts on all services we propose but yes, it is annoying to reproduce.
Thanks for the clarification, I haven't used unprivileged containers for other purposes than testing and I haven't even touched this repository in a long long time :) I should probably...
A build with the latest commit struggles with TW3. It takes ~30 seconds to get to the intro video (freezing the whole machine) then the video play without issue. Then...
FWIW, Hellblade had the same issue (invisible character) and it's still present with the latest build (except that now a piece of clothing is rendering)
@rea987 I've made a build of sdlcl for 32bit systems, it was built on a 16.04 container but has been tested on 18.04 with Prey: https://lutris.net/files/tools/sdlcl-1.0-i686.tar.gz
@rea987 sure, there it is: https://lutris.net/files/tools/sdlcl-1.0-x86_64.tar.gz
Still experiencing crashes on Ubuntu 18.10 that are related to the nvidia driver: Log: [ 1] ./ut2004-bin() [0xb29bad] Log: [ 2] /lib/x86_64-linux-gnu/libpthread.so.0(+0x12dd0) [0x7f653d049dd0] Log: [ 3] /usr/lib/x86_64-linux-gnu/libGLX_nvidia.so.0(+0xac939) [0x7f653811b939]
Thanks for implementing that! Now the game crashes on: ``` ./Jamestown-x86: symbol lookup error: ./Jamestown-x86: undefined symbol: SDL_SetEventFilter ``` (Would you prefer to close this issue and open another one?)
Great! So it starts now but segfaults right after opening the window: ``` (gdb) run Starting program: /media/data/games/jamestown/Jamestown-x86 [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". [New Thread...
With the latest update, the game crashes but the crash is caught by the game, showing an error dialog:  Contents of .jamestown/Saved Games/Jamestown/ErrorLog.txt ``` --- Jamestown...