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Not working when editing the mesh of a PSD sprite

Open cwbeta opened this issue 1 year ago • 1 comments

The plugin is working perfectly on Sprite created by PNG files, but when I use PSD (photoshop) files, which Unity supports, the mesh cannot be created properly. Maybe the alpha value of Sprites created by PSD files is wrong?

spriteassist_01 spriteassist_02

cwbeta avatar Mar 22 '24 17:03 cwbeta

Unfortunately, PSD files are not supported at the moment. However, I would like to improve and add support for them in the future.

sr4dev avatar Mar 23 '24 01:03 sr4dev