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(Mario Kart Wii) certain non-looped chr0 files have a extra frame that is shown only in brawlbox 0.73b which it breaks when saved with BrawlCrate
Describe the bug Several non-looping chr0 files from Mario Kart Wii have a extra frame which it only shows up in Brawlbox 0.73b and its earlier versions, this also applies to BerryBush.
To Reproduce Steps to reproduce the behavior:
- Open up a non-looping chr0 file from Mario Kart Wii with BrawlCrate (ex: jump_ed.chr0)
- Edit any keyframe in BrawlCrate and save it
- Preview a model tied to the chr0 animation with Brawlbox 0.73b and then load the modified .chr0 animation saved with BrawlCrate,
- Go to the end of the frame to see the broken animation
Screenshots
Brawlbox 0.73b Screencaps of the 22nd frame of LDF bike version of jump_ed.chr0 from Donkey Kong in Mario Kart Wii
Original:
Edited and saved with BrawlCrate:
Desktop (please complete the following information):
- OS: Windows 11
- Version BrawlCrate Canary #17f12c58743af5a185da6b0f806025eeadb42f37