smilz0
smilz0
ok thanks.
Hey mate, i don't think i understand where the problem is, tbh. I mean i understand that the itemstoavoid logic is complicated and having 2 weapons configurations makes it even...
Unfortunately i don't have a linux server to test atm. Do you have a console.log with the l4b2 loglevel set to 4?
Sorry man, i still don't have a dedicated server to test on but you may try this: remove the sb_all_bot_game line from convars.txt file, see if it still crashes. There...
Hey, if you are still interested you can try this: https://github.com/smilz0/Left4Lib/issues/7#issuecomment-2500177102
Yes i know but unfortunately this is a vanilla behavior and i was unable to find a way to prevent it. I leave this issue here in case someone else...
Hey guys, thanks for the input. The nav area blocking method wouldn't be too difficult to implement, i already do that with the spitter's spit. However i've lost the count...
Hey guys, i finally implemented a very simple system to block the nav areas around the incapped player when a tank is nearby, using the script_nav_blocker like with the spitter's...
Thank you. I didn't know about the -1 interval. I will surely use it straight away as it makes more sense than my arbitrary 0.01 lol. As of the performance...
How do you reproduce the issue? I've never had this issue with L4B2, no matter what.