entt
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storage<entt::entity>("id"_hs) should be asserted against
Looking at registry
template<typename Type>
[[nodiscard]] auto &assure([[maybe_unused]] const id_type id = type_hash<Type>::value()) {
if constexpr(std::is_same_v<Type, entity_type>) {
return entities;
}
Seems to indicate that id_type id is unused and that reg.storageentt::entity("custom_id"_hs) just simply returns the single entities which can be misleading behavior.
I suggest at the very least
template<typename Type>
[[nodiscard]] auto &assure([[maybe_unused]] const id_type id = type_hash<Type>::value()) {
if constexpr(std::is_same_v<Type, entity_type>) {
ENTT_ASSERT(id == type_hash<Type>::value(), "id cannot be used for entt::entity storage);
return entities;
}
or allow for custom entt::entity_type storage so that users can have various id<->id sets
i.e. auto parentId = reg.storage<entt::entity>("parent"_hs).get(childId)
template<typename Type>
[[nodiscard]] auto &assure([[maybe_unused]] const id_type id = type_hash<Type>::value()) {
if constexpr(std::is_same_v<Type, entity_type> && id == type_hash<Type>::value()) {
return entities;
}
I think that asserting is the right thing to do here. In fact, there is a problem with this:
or allow for custom entt::entity_type storage so that users can have various id<->id sets
Entity storage works differently. It's meant to generate entities and recycle them. It never destroys its elements. Instead, it moves them around and increases their versions.
An entt::storage<entt::entity> isn't an id-to-id mapping. Quite the opposite actually. It picks a storage specialization with a completely different goal.
You can still have id-to-id mappings but you've to use boxed types for that. This is the drawback of managing the entities with a storage type. I think it's worth it because of all the pros but 🤷♂️ you know, all solutions have their pros and cons at the end of the day.
So, yeah, I think I'll add an assert to avoid errors and that's it. Let me know your thougts too. 👍
yea I agree ASSERT is the best option for now. i think entt::storage<ENTT_ID_TYPE> / entt::storage<uint32_t> still works just fine anyways it just means there's lots of casting. or yea boxed types works too