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Houdini Engine Plugin for Unreal Engine 4 - Version 2

Results 90 HoudiniEngineForUnreal-v2 issues
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Hi, I just tried PDG with UE4.25. I followed this tut for Unity to test PDG hda. https://www.sidefx.com/tutorials/pdf-for-indie-gamedev-section-2-getting-set-up/?collection=61 Similar setup: 1. I created an TOP network hda in obj level,...

Splitting landscape into 4 pieces with hf tile split node. Getting strange behaviour on tile edges; parts get doubled and ue4 warn of overlapping. When baking the holes get filled,...

If the Houdini parameter hovers the UE4 window, UE4 will be frozen.

So i am having issue with buttons strips they do not display properly in folders and keep getting a crash when i select a buttion. I have nothing connected to...

Here is my HDA parameters showing in Houdini: ![批注 2020-08-19 115443](https://user-images.githubusercontent.com/13307306/90590306-cd4ebe80-e212-11ea-901a-200256bdc4fd.png) The 'river' has three layers needing to show. But in unreal detail panel, it shows: ![批注 2020-08-19 115718](https://user-images.githubusercontent.com/13307306/90590440-29194780-e213-11ea-93ee-2ab593f69429.png) Parameters...

Could be related to one of our local changes, but this appears for us with both Alpha 2 and Alpha 3. I got this workaround checked in yesterday but waited...

Hi, initial feedback on using V2 of the plugin for Unreal : - When setting up Engine in Unreal with the wrong options, it would be nice to get more...

Hey all! Liking this alpha already. I feel the plugin would benefit from a way to filter the inputs according to some rules. The "Bound Selector" is something along this...

Windows 10 UE4.24.3 Houdini 18.0.460 I've made in TOPs 9 tiles with OSM data. Exported all to bgeo file. For testing imported them in a vanilla 4.24.3, and our custom...

Here a few issues with the UI of HDAs in unreal. 1. The scroll bar does not account for the size of the Inputs or Outputs sections. Therefor the scrollbar...