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Modeling: Insert Tool

Open mifth opened this issue 7 years ago • 6 comments

Hi Super Devs!

Modo, Maya and Blender have some cool Insert Tools. It allows to make a custom meshes lib and make booleans with them. It's fast and productive for sci-fi modeling. Could you, please, make it?

It's possible to make a custom kitbush lib: image

Here is refs from Blender: https://hardops-manual.readthedocs.io/en/latest/inserts/ - Booleans Method. HardOps tool https://machin3.io/MESHmachine/docs/plugs_introduction/ - PolyBridge Method. MeshMachine Tool. My test https://youtu.be/Ets57jWcEG8

Modo: https://www.youtube.com/watch?v=ogtkw2bzxk8 https://snefer.artstation.com/projects/qddqe

There is such a tool for Maya but I dunno remember it.

Houdini: https://vimeo.com/251036214 - But I would like to see such a free to use tool. Or officially supported.

mifth avatar Nov 02 '18 13:11 mifth

It looks I did GUI with Pyside2. https://youtu.be/AhR3RN-ui1o https://pastebin.com/K1ZERBw5

It's easy to make such a tool now.

mifth avatar Nov 03 '18 23:11 mifth

Hi. It looks like I did such a tool. tmp1 tmp2

It can Bridge, Boolean, Transfer Normals, Save a mesh with preview, select mesh with custom library. I'll make video and put it Orbolt for free asap. I just need to test it in production a bit.

mifth avatar Nov 10 '18 23:11 mifth

That's great! Whenever you're ready, we'd love to take a look at how you did it and if you're willing, consider adding it to the toolset

lkruel avatar Nov 11 '18 00:11 lkruel

Hi! Sorry for long delay. I did the tool.

Here is the preview: https://www.youtube.com/watch?v=2osQBFR-CO0&lc=z22yg1iazwulvfpxq04t1aokg40hgfojw1qakgecbjuhrk0h00410

And here is the asset: https://github.com/mifth/mifthtools/raw/master/houdini/otls/modeling/mifth_insert_mesh.otllc

And here is the meshes folder to test. meshes.zip

You can try it. I think this can be even better than Blender's MeshMachine. As the tool can make magic with normals.

mifth avatar Jan 04 '19 18:01 mifth

Any update on this Tool? Will it be merged to the main GameDev toolkit?

riccardogiorato avatar Jul 22 '19 07:07 riccardogiorato

I can put it at orbolt and make a tutorial. But if the guys want they can handle it at GD tools.

mifth avatar Jul 22 '19 08:07 mifth