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Cursor of incapped survivor is not accurate

Open lunatixxx opened this issue 3 years ago • 4 comments

It tends to be higher than what it should and the shaking is not well transcribed, i think it is important for admins to know that as it can easily be confused for an aimhack.

lunatixxx avatar Sep 18 '22 00:09 lunatixxx

This is a problem with all cameras, it happens the same with 3rd person view, this view should work, for example, when you watch a hunter attack a survivor, or when a tank picks up a stone. It looks like it's a client side issue. Some function responsible for the camera does not return the index of the player we are watching, instead the function returns index SourceTV, which means that the camera shows the view from SourceTV itself.

A1mDev avatar Oct 20 '22 19:10 A1mDev

Don't lead in error others tho, i watched a lot of demos and it is still accurate enough to catch cheaters. The problem is really aggravated when you are incapped. After it stays a demo, so the tickrate is not the same ect we all know that.

lunatixxx avatar Oct 20 '22 20:10 lunatixxx

The jockey is on the victim:

20221021040802_1

Incapacitated survivor:

20221021040746_1

I meant these problems... When viewing from SourceTV you see this. Maybe you have other problems in mind, but mostly inaccuracies are due to the fact that your demo has a low 'tv_snapshotrate'.

A1mDev avatar Oct 20 '22 21:10 A1mDev

The way you said that was suggesting that even normal fps view of survivors was not accurate. "This is a problem with all cameras". Yes for the infected view that cap a survivor, already reported it.

lunatixxx avatar Oct 20 '22 22:10 lunatixxx