ESP32-audioI2S
ESP32-audioI2S copied to clipboard
Play audio from raw bytes
Hi, I'm working on a project that downloads an mp3 audio from web to an ESP32, encoded in base64, and play it. At the moment I'm storing all data to a file, and then play it from SD Card.
Since the download take a few minutes to complete, I want to speed up the process, by playing while download, in a streaming way. I'm already able to read data from network by chunk, decode, and save them in a buffer, and I'm wondering if there is a way to pass the raw byte somehow to the library, or if this can be a nice feature to be implemented.
This issue is stale because it has been open for 30 days with no activity.