Aly Cerruti
Aly Cerruti
I have looked at the source code of OpenJDK once in the past for _only_ `Objects.equals` and _nothing else_.
How should I go about that? `JSGlobalRef` only takes a string.
Should the "without \`.\`" be removed here? https://github.com/scala-js/scala-js/blob/a34cd9772429c23c651ed7b67448687d807423f8/project/JavalibIRCleaner.scala#L280
It seems the behavior has changed now (or prepack is unable to correctly infer behavior from the ScalaJS code). ```js __assumeDataProperty(global, "onEvent", __abstract("function", "onEvent")); (function() { onEvent("onClick", "foo", function(e) {...
The properties are only set 1. on initialization 2. when the configuration is updated The way the reverb is actually meant to change is via `AL_AUXILIARY_SEND_FILTER`s: ```java if (maxAuxSends >=...
No AL errors. `setReverbParams`/`syncReverbParams` are only called on initialization and configuration change. My bad on not making that more clear 😅 So the values on `ReverbParams` are only changed when...
I doubled the global reverb gain in-game and didn't notice a difference. I don't understand enough of this code to know where to look regarding distance-related things, cc @henkelmax?
Oh my goodness! Yeah, I hear reverb again! And the reverb does properly decrease the less "in a cave" I am; there's no reverb / not enough reverb for me...
Hmm, even with `roomRolloffFactor`s set to 1/100,000,000th of the value they were before, I hear no reverb. I only seem to hear reverb when they are exactly 0. Edit, same...
I think we could set `AL_REFERENCE_DISTANCE`, no? The OpenAL docs say > the distance under which the volume for the source would normally drop by half (before being influenced by...