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a frames mod

Results 79 FunkyLocomotion issues
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Update Please mod lag problem

When moving an Advanced Generators multiblock generator, I eventually start getting error messages about having too many outputs connected. It turns out that when an AdvGen multiblock gets moved on...

[see this video here](https://i.imgur.com/y7U6Y5Y.gifv) It doesn't need any setup and I managed to reproduce this on a fresh install with forge 2768 (recommended) and 2784 (latest).

Moving an Integrated Dynamics logic cable via frame and frame pusher causes the game to crash. Upon re-entering the world, the frame is moved but there are no further errors....

While it seems somewhat similar to #101 in outward appearance, it doesn't give any error on the client end, simply saying "disconnected" on the screen when kicked, and the console...

As the title says. currently can't make the block operate in any direction except north and down. tried with iWrench, standard wrench Crescent Hammer Configurator (Mekanism) and Yeta Wrench none...

Forge 2838 Funky Locomotion 1.1.2 Ok, I think the problem is interop between CM and Funky. Here's the setup. I have my entire Refined Storage system inside nested Compact Machines....

It would be cool if there was a block that destroyed all non-frame blocks! That way, you could make a hole in a wall with a projector and this block....

This PR adds another configuration option, `B:forceVanillaRecipes` to config category `general` which allows users to force recipes to use their vanilla variants, ignoring the presence of Signalum, Enderium, etc. It...