RH
RH
> 2\. Is your proposel is good to performance? Since it breaks 'two circle' render cycle, when you collects render commands at one pass and render these commands at the...
@solan-solan Can this issue be marked resolved and closed, or is there still something that needs to be addressed for this specific issue?
You can add libwebsockets back into your project via CMakeList.txt, but it'll also need the uv library if I recall correctly. I've personally been evaluating [IXWebSocket](https://github.com/machinezone/IXWebSocket), and it's been good...
@jie-meng Tested this, and cannot reproduce the issue. Please show the contents of the `MainSceneX.lua` file, as well as the console output. If there is an error in LUA, then...
> I just pushed the project code to: https://github.com/jie-meng/HelloLua. And this is MainSceneX.lua: https://github.com/jie-meng/HelloLua/blob/main/Content/src/app/views/MainSceneX.lua I cloned that repository, and built it for MacOS arm64, and it ran correctly. The command...
> It works when I type `axmol build -p osx -a arm64 -c -f`. That means the project was never updated after `MainSceneX.lua` was created. The `-f` is to force...
> So what's the meaning of "-c" & "-f"? `-c` just generates the project files, and does not build the project `-f` forces cmake to update the project files even...
@jie-meng Please close this issue if it is now resolved for you.
> I'm aware of this, but I think if someone will use this option, then he knows what he is doing and it will be an easy fix. And I...
I haven't managed to reproduce this specific issue at all, with either an existing project or a new project. The application is never rebuilt after step 8, it just simply...