Auto-Setup-for-Unity
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URP webGL version does not work
Material both in URP and Standard appears pink after building for webgl
Also hitting this issue. Skin I fixed by switching to the Lit URP shader but hair isn't as simple
I found a fix, if you just re-assign all the materials to use the Reallusion shadergraph shaders rather than the Amplify ones everything works fine in the webgl output