Rafael Schouten

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Do we even have a reader for rhe OGC 3d tile format?

Yeah I noticed this too. Zoom levels are numbers 0 to 23, but the ranges vary with tile provider (read the json in TileProviders.jl) I think each level is 4x...

Is it though? Don't we just define a warped mesh so the warping of tiles happens on the GPU?

But qgis is doing that with the CPU right? Why would there be latency on the GPU? (This is for GLMakie.jl so its done with opengl - this warping cant...

@visr can we just generate the mesh points for any projection using Proj.jl and use that to warp tiles, like you were doing in Angra? Its some work to set...

So much doubt haha The Proj.jl transformation is for the points in the mesh, at the start. So pretty fast. Then the mesh warps the tiles on the GPU with...

I guess it would need some updating as you zoom in, but it shouldn't need too many points in the mesh at high zooms?

Honestly by default I expect a Julia package to end up being the fastest and most flexible implementation that exists 😂

Yeah I was thinking for most projections tile corners would be enough. We could have a ` mesh_density` keyword to change that if your doing something really warped. And we...

@visr do you have that code you wrote for projecting maps somewhere? I've never actually made a mesh plot with Makie.jl :sweat_smile: