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Add Ray tracing method for RIR (#2850)

Open nateanl opened this issue 2 years ago • 5 comments

Summary: This PR adds the ray_tracing() helper to compute a RIR (part of https://github.com/pytorch/audio/issues/2624). The implementation is heavily based on pyroomacoustics.

Pull Request resolved: https://github.com/pytorch/audio/pull/2850

Differential Revision: D41764237

Pulled By: nateanl

nateanl avatar Apr 03 '23 19:04 nateanl

This pull request was exported from Phabricator. Differential Revision: D41764237

facebook-github-bot avatar Apr 03 '23 19:04 facebook-github-bot

cc @fakufaku @JupiterEthan ray_tracing function should be ready, would like to hear thoughts from you. Thanks!

nateanl avatar Apr 05 '23 22:04 nateanl

:link: Helpful Links

:test_tube: See artifacts and rendered test results at hud.pytorch.org/pr/pytorch/audio/3234

Note: Links to docs will display an error until the docs builds have been completed.

:x: 7 New Failures

As of commit ca69eaa71d95061c214d5354cfa7d7bd3cc7a0d4 with merge base 5e893d6fa668e97f35cb080b617b21d0f00e6bb4 (image):

NEW FAILURES - The following jobs have failed:

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pytorch-bot[bot] avatar Sep 08 '23 19:09 pytorch-bot[bot]

This pull request was exported from Phabricator. Differential Revision: D41764237

facebook-github-bot avatar Sep 08 '23 19:09 facebook-github-bot

This pull request was exported from Phabricator. Differential Revision: D41764237

facebook-github-bot avatar Sep 11 '23 22:09 facebook-github-bot