o
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Porting to other systems
Since the O interpreter is in C, I'd like to port it to other systems such as the Wii and 3ds. We'd really just need a wrapper around the o.c file. Here's a list of systems to port to:
- [ ] Wii
- [ ] 3ds
- [ ] Android
- [ ] Node.js
FYI, I was able to build O natively on Android! I used CCTools to build it.
I don't have an Android so I can't build a UI for it. Do you want to make a REPL wrapper for it?
@phase Sure. Can I write it in Kotlin instead of Java? (NOT a Java fan!)
@kirbyfan64 I love Kotlin :D
@phase Yeah, I saw it on your home page!