pezcode

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Is that even necessary? The bgfx repo comes with these pregenerated

Here's an updated natvis file for most things in `Containers` 🍌 Haven't quite figured out how to visualize `StridedArrayView` with dimensions > 1. The natvis format supports a limited way...

After applying this change, you might run into issues with implicit C headers being included by the C++ compiler. Those headers are not in system/include, but they are in cache/sysroot/include....

This is potentially fixed by https://github.com/microsoft/vcpkg/pull/24100. The corrade-specific changes are a bit all over the place, but it looks like corrade-rc is now a host dependency that gets forwarded to...

There's also [`constexpr StringView(const char*, size_t)`](https://doc.magnum.graphics/corrade/classCorrade_1_1Containers_1_1BasicStringView.html#a70192a3c1ac91026093bbcf731b29fd6) you could use if you know the literal length (e.g. `const char x[] = "x"` -> `sizeof(x) - 1`). I assume the issue with...

Seeing all these `isFinished` etc., would `std::future` be useful here? I don't know a lot about the underlying implementation, but it'd provide a useful interface for querying and waiting for...

`std::future` is not thread-safe so I don't think you'll find any mutexes in there. `std::shared_future` would be the thread-safe version of it. Not to say there's no reason for skepticism...

That blog post is fairly old, nowadays you can do that with `glClipControl` and `GL_NEGATIVE_ONE_TO_ONE`, but that requires GL 4.5. If you *need* to use that old extension (maybe on...

You can probably mitigate the intermediate length overflow by using something like `(vec/Math::abs(vec).max()).normalized()`

@Squareys Thanks! My code looks about the same. Did you subclass `Object` for this? I gave that a try but got annoyed at having to cast to my derived type...