oziphantom

Results 58 comments of oziphantom

A workaround I use is ( for tass not sure if it works in others ) is to make a "inc" file that holds what I need, and then I...

Yes, in TASS64. Documented here http://tass64.sourceforge.net/#misc

I would think so. The .comment one should be easy, if you have an internal state in the colour highlighting system, you can just add a force comment flag, which...

the issue here is that the strings are directly tied to the gameflow. While you are saying "we only play normal data and the strings for that won't change". If...

What happens if you put T1M into a 4:3 graphics mode?

the demo data is stored in the level data, the engine just looks at each level in turn to see if it has a demo data segment in it. I...

oh, make a custom Tomb1Main_gameflow.json5 file and then in the ``` // level 1 { "title": "Caves", "file": "data\\level1.phd",

the docs on how they are made are here https://www.glidos.net/retext.html?lang=en#create but basically yes it makes a hash of the texture page, then when you select the texture it hashes what...

Sorry for the novel, but I feel I need to establish some context for this thread.. I feel we might be seeing the battle but missing the war. Do we...