Oskar
Oskar
A keyboard shortcuts to end turn `e` is in. As well as `u` for undo. Also you can start the game with `Enter` -> `Enter`, since the buttons are autofocused.
Current cards (and other things?) are `classes` in the game state. This is not an issue for serializing, but having methods on the class instances is. Like `card.upgrade()`. Think we...
From the perspective of an Elixir beginner, I'm really happy with PhoenixView and anything it can provide to reduce the amount of boilerplate.
Also worth noting: based on the Open UI research on the "select" component, Microsoft and Chromium (afaik) have started work on a new, additional `` element. - https://open-ui.org/components/select - https://microsoftedge.github.io/Demos/selectmenu/...
Agree with @joelanman. Can we compare it with a normal ``? It also has an arrow icon. If so, the whole `` area should toggle the dropdown. Back to the...
Thanks @tvararu! I hope to have a look at it. As an innocent/dirty quickfix, this works for my usecase: ```css .autocomplete__input--show-all-values.autocomplete__input--focused + .autocomplete__dropdown-arrow-down { z-index: 1; } ``` It puts...
@edwardhorsford could you try the snippet from https://github.com/alphagov/accessible-autocomplete/issues/202#issuecomment-378564209 and see if it solves the issue?
Would it be enough to remove the inline `Transport` call on https://github.com/Tonejs/Tone.js/blob/dev/Tone/index.ts#L33 and release a new major version of Tone.js?
I'd love to help but not sure I can do much more than test and give feedback. If you need some front-end help, I believe I can help you there...
It's definitely caching too hard.