Chris
Chris
Netfabb says it has self intersections here:  The free version won't fix them.
Still has self intersections according to NetFabb.  I don't think free repair tools fix those because it is hard, so they are all behind paywalls.
Yes like Python. I don't think it needs to be a big change taking echos into account. I don't expect those to be merged in as it isn't a chronological...
Looks like the points get snapped to a very coarse grid, possibly just integers. Something wrong with text to float conversion.
I think group should do that anywhere in the tree. For example I group logically separate things so they can be translated together, but they are separate objects so an...
Sorry typo: I think group should do that anywhere in the tree. For example I group logically separate things so they can be translated together, but they are separate objects...
Shouldn't export to STL always do an implicit union if objects overlap? On Tue, 19 Nov 2019 at 00:19, Marius Kintel wrote: > @thehans Sounds good. I'll review this and...
If they share vertices the result will not be a valid STL and probably won't import properly. Use another format if you want to do that. Otherwise this will create...
Not all slicers handle them fine. Skeinforge definitely doesn't. With multiple materials they shouldn't overlap but if they touch that is enough to break STL. If they are separated by...
I think `for` or another module can still only return one child regardless of lazy union.