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alpha transparency support (RGBA)

Open lextra2 opened this issue 5 years ago • 3 comments

Could you add support for alpha transparency? (I need it for gif sprites). Right now, the output results in frames with heavy artefacts.

lextra2 avatar Mar 12 '21 05:03 lextra2

+1, support for 4-channel PNGs would be very helpful.

n00mkrad avatar Mar 14 '21 14:03 n00mkrad

+1, if alpha will be interpolated, this would be the best tool to upscale

Meetem avatar May 27 '21 20:05 Meetem