fable-raytracer
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fable-raytracer
Small ray tracer demo of the F# to Rust language transpiler in Fable 4.x
Online demo:
https://ncave.github.io/fable-raytracer/
Build and run:
- install .NET and Node.js
- install Rust and wasm-pack
- run
dotnet tool restoreto get Fable installed locally - run one of the performance tests:
npm run test-js-node(F# to JavaScript, running in Node.js)npm run test-wasm-web(F# to Rust to WebAssembly, in Browser, localhost:8080)npm run test-wasm-node(F# to Rust to WebAssembly, running in Node.js)npm run test-rust(F# to Rust, running as native binary)npm run test-rust-target-cpu(as above, but allow Rust to target your CPU and use newer instructions)
npm run test-python(F# to Python, running as Python)npm run test-dotnet(F# running on .NET as managed code)npm run test-native(F# running on .NET as native binary)npm run test-dotnet-wasm(F# .NET to WebAssembly AOT, running in Node.js)- (needs
dotnet workload install wasm-tools, run with admin permissions)
- (needs