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Incorrect documentation.

Open naelstrof opened this issue 3 years ago • 0 comments

Unity 2019LTS uses Vector 1 instead of float, adding a section with the slightly different settings would be nice: 2019LTShdrp

Also, the current docs shows incorrect setup for shader graph, as the graph takes an absolute vertex position, not an offset: image

naelstrof avatar Apr 20 '22 22:04 naelstrof